ZG | Tuesday 1730 | STEM Class For 6-8 years

 

 

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Ignite Your Child's Passion for STEM

This program is thoughtfully designed for young learners, introducing them to the dynamic world of STEAM (Science, Technology, Engineering, Arts, and Math), programming, and computer science through fun, engaging activities. Our mission is to spark a passion for robotics and STEAM, equipping your child with essential future-ready skills—all while ensuring they have an unforgettable experience!

With a blend of cutting-edge tools and technology, the program lays a strong foundation in digital literacy and computing. As students develop their ability to read and understand logical concepts, we gradually introduce more advanced programming and robotics challenges. Alongside hands-on robotics technology, students will engage in a variety of unplugged activities, creative STEAM experiments, interactive engineering projects, and captivating demonstrations that bring learning to life.

Each term features brand-new projects, offering returning students fresh challenges and opportunities to expand their skills. By introducing innovative tools and concepts every semester, our program ensures that continuing learners are continually inspired and empowered to grow

 

 

Example Projects

  • The Physics of Fun
    Learn about the conservation of energy as we 3D design marble runs, and experiment with what it takes to loop the loop of a roller coaster. Experiment with projectile motion through the physics of the world of Angry Birds as you engineer catapults and experiment with launch velocity and angle to accurately knock over the programmed, sensor-enhanced "Bad Pigs".
      

  • Screen-free coding using ScottieGo and Vex 123
    These tools incorporate off-screen programming using physical tiles to introduce coding concepts. These methods are especially great for kids using programming technology for the first time as typing and operating system interface skills are not required to start learning programming concepts.  

       VEX 123 - Coding Fundamentals - Lab 3 - Robot Move - Play

  • Introducing Progressive Programming and Robotics for Children
    We begin with simple programming (Scratch Junior) and robotics concepts (Lego WeDo, Vex 123), gradually advancing to more complex tools such as Lego WeDo, VEX123CODE,  Codey Rocky, SamLabs and NeuronAs children's reading abilities develop, so do their options for programming and robotics tools.

    The journey starts with foundational logic and concepts taught through Lego WeDo and Scratch Jr. These tools introduce block-based programming in a visually engaging and approachable way. As children's reading and problem-solving skills grow, they progress to more advanced block-based coding platforms.

    With this wide array of technology, children can explore exciting projects such as creating coding-based stories, designing games, building dot matrix animations, and even implementing AI and IoT applications. By programming each action of a robot or digital sprite, children not only gain an intuitive understanding of programming commands but also experience the joy of bringing their creative ideas to life—whether through hardware prototypes or digital storytelling and gaming.


      

      

 

  • Tinkering electronic systems with paper circuits
    Students enjoy STEM projects that combine creativity, science, and engineering by teaching students how to build simple electronic circuits on paper using conductive materials. Participants create custom designs  integrating copper tape, coin cell batteries, and LED lights to complete circuits. The project introduces fundamental concepts of electricity, such as current flow, open and closed circuits, and polarity, while encouraging artistic expression.

STEM Class For 6-8

The curriculum of this course has been developed to foster the interest of young children in technology and coding.

Children will learn and explore:

  • Introduction to coding using children friendly interface

  • Built a simple robot and learn how to program it

  • Digital animation: history and evolution of animation, developing storytelling and creativity.

  • Video game development using children's own drawing

  • Augmented reality: What is it? How does it work?

  • Minecraft modding lab

  • Technology: Animation and drawing softwares, CAD, AR, 3D design printing, block coding

 

  Ages 6-8    
 Course Level Beginner | Intermediate
 Course Language EN or FR    
Class Size Minimum number of students: 4, Maximum: 10

 

 

Location ZUG | Shooting Stars
Gewerbestrasse 5
6314 Unterägeri
Date 2025-01-07 – 2025-06-24
Time 17:30 – 19:00
Status Open for registrations
Weekday Tue
Lessons 21 Lessons
Price CHF 787.50
E-mail [email protected]

ZG | Tuesday 1730 | STEM Class For 6-8 years

No. Date
1 2025-01-07
2 2025-01-14
3 2025-01-21
4 2025-01-28
5 2025-02-18
6 2025-02-25
7 2025-03-04
8 2025-03-11
9 2025-03-18
10 2025-03-25
11 2025-04-01
12 2025-04-08
13 2025-04-29
14 2025-05-06
15 2025-05-13
16 2025-05-20
17 2025-05-27
18 2025-06-03
19 2025-06-10
20 2025-06-17
21 2025-06-24